DAY 5: Wrapping Up

So, that’s game design in brief. Obviously there is more to it than we’ve covered this week, but you’ve got a pretty good idea at this point. So, now I am putting myself up for critique. This is my first virtual game design class, and I would really appreciate your critiques.

  1. Think about your expectations for game design going into this camp. How was the game design process different from what you thought it would be?
  2. What did you enjoy about this camp and why?
  3. What did you find confusing about this camp and why?
  4. What suggestions do you have that would make this camp better?